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    Osiris Framework
    0.1
    
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| COApplication | The Osiris Application base class | 
| COCamera | Class that represents a camera on the scene | 
| COException | Osiris exception class | 
| COMatrix4x4 | Class that represents 4x4 matrices | 
| COMatrixStack | Matrix stack class | 
| ▼COMesh | Base class that represents a group of vertices that together make a geometrical shape | 
| COVertexColorMesh | Mesh class in which colors can be defined for each vertex | 
| COMeshBuffer< BType > | Template class designed to handle OpenGL mesh buffers | 
| COMeshBuffer< float > | |
| COMeshBuffer< GLuint > | |
| COShaderObject | Class that represents a shader object that make up shader programs | 
| COShaderProgram | Class that represents a shader program | 
| COVector3 | Class the represents three-dimentional vectors |