Template class designed to handle OpenGL mesh buffers.
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#include <OsirisSDK/OMeshBuffer.hpp>
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void | setSize (unsigned int size) |
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void | addData (BType x) |
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void | addData (BType x, BType y) |
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void | addData (BType x, BType y, BType z) |
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void | addData (BType x, BType y, BType z, BType w) |
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const BType * | buffer () const |
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int | count () const |
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GLuint | generateGLBufferObject (GLenum bufferType) |
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GLuint | glReference () const |
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template<class BType>
class OMeshBuffer< BType >
Template class designed to handle OpenGL mesh buffers.
The documentation for this class was generated from the following file: