Osiris Framework  0.1
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
 COApplicationThe Osiris Application base class
 COCameraClass that represents a camera on the scene
 COExceptionOsiris exception class
 COMatrix4x4Class that represents 4x4 matrices
 COMatrixStackMatrix stack class
 COMeshBase class that represents a group of vertices that together make a geometrical shape
 COMeshBufferTemplate class designed to handle OpenGL mesh buffers
 COShaderObjectClass that represents a shader object that make up shader programs
 COShaderProgramClass that represents a shader program
 COVector3Class the represents three-dimentional vectors
 COVertexColorMeshMesh class in which colors can be defined for each vertex