Osiris Framework  0.3
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123]
 COFont::CacheEntry
 COApplicationThe Osiris Application base class
 COCameraClass that represents a camera on the scene
 COChronometerClass designed to measure time intervals
 CODoubleBuffer< BType >Double-buffer implementation
 COEventBase event class
 COMemoryPoolEventOEvent class with special memory management
 COKeyboardPressEventClass for keyboard press events
 COMouseClickEventClass for mouse click events
 COMouseMoveEvent
 COResizeEventClass for window resize events
 COExceptionOsiris exception class
 COFontFont handler
 COMathPrimitive< MType >Template class for the GLM-based classes in OMath
 COMathPrimitive< glm::mat4x4 >
 COMatrix4x4Represents 4x4 matrices
 COMathPrimitive< glm::quat >
 COQuaternionRepresents quaternions
 COMathPrimitive< glm::vec3 >
 COVector3Represents three-dimentional vectors
 COMathPrimitive< glm::vec4 >
 COVector4Represents four-dimentional vectors
 COMatrixStackMatrix stack class
 COMemoryPoolMemory pool implementation for special memory management
 COMemoryPoolObject< blockSize, segmentSize >Template class for objects that use memory pools
 COMemoryPoolObject< OEVENT_MP_BLOCKSIZE, OEVENT_MP_SEGMENTSIZE >
 COMemoryPoolEventOEvent class with special memory management
 COMeshBase class that represents a group of vertices that together make a geometrical shape
 COVertexColorMeshMesh class in which colors can be defined for each vertex
 COMeshBuffer< BType >Template class designed to handle OpenGL mesh buffers
 COMeshBuffer< float >
 COMeshBuffer< GLuint >
 COObjectBase OsirisSDK class
 COCameraControllerCamera control class
 COText2DTwo-dimensional text handling class
 COShaderObjectClass that represents a shader object that make up shader programs
 COShaderProgramClass that represents a shader program
 COStateControls object orientation and motion state
 COStateConstraintStores motion component minimum or maximum constraints
 COStats< VType >Template class to handle statistical data
 COStats< float >
 COStats< int >
 COTimeIndexDeals with the elapsed simulation time
 COWavefrontObjectFileClass that parses an Waveffront Object file and loads vertex information on a OMesh class object