|
Osiris Framework
0.3
|
This is the complete list of members for OQuaternion, including all inherited members.
| _glmInternal (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | protected |
| glArea() const | OMathPrimitive< glm::quat > | |
| inverse() const | OQuaternion | |
| normalize() | OMathPrimitive< glm::quat > | |
| OMathPrimitive() | OMathPrimitive< glm::quat > | |
| OMathPrimitive(const OMathPrimitive< glm::quat > &in) | OMathPrimitive< glm::quat > | |
| operator!=(const OMathPrimitive< glm::quat > &in) const (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
| operator*(const OVector3 &in) const | OQuaternion | |
| operator*(const OQuaternion &in) const (defined in OQuaternion) | OQuaternion | inline |
| operator*(const OMathPrimitive< glm::quat > &in) const (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
| operator*(float x) const (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | virtual |
| operator*=(const OMathPrimitive< glm::quat > &in) (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
| operator*=(float x) (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
| operator+(const OMathPrimitive< glm::quat > &in) const (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
| operator+=(const OMathPrimitive< glm::quat > &in) (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
| operator-(const OMathPrimitive< glm::quat > &in) const (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
| operator-=(const OMathPrimitive< glm::quat > &in) (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
| operator=(const OMathPrimitive< glm::quat > &in) (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
| operator==(const OMathPrimitive< glm::quat > &in) const (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
| OQuaternion() | OQuaternion | |
| OQuaternion(const OQuaternion &in) | OQuaternion | |
| OQuaternion(float x, float y, float z, float w) | OQuaternion | |
| OQuaternion(OVector3 rotationAxis, float angle) | OQuaternion | |
| OQuaternion(OVector3 eulerAngles) | OQuaternion | |
| OQuaternion(const OMathPrimitive< glm::quat > &in) | OQuaternion | |
| rotate(const OVector3 &rotationAxis, float rotationAngle) | OQuaternion | |
| toEulerAngles() const | OQuaternion | |
| toMatrix4() const | OQuaternion | |
| ~OMathPrimitive() | OMathPrimitive< glm::quat > | virtual |
| ~OQuaternion() | OQuaternion | virtual |