Osiris Framework
0.3
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This is the complete list of members for OQuaternion, including all inherited members.
_glmInternal (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | protected |
glArea() const | OMathPrimitive< glm::quat > | |
inverse() const | OQuaternion | |
normalize() | OMathPrimitive< glm::quat > | |
OMathPrimitive() | OMathPrimitive< glm::quat > | |
OMathPrimitive(const OMathPrimitive< glm::quat > &in) | OMathPrimitive< glm::quat > | |
operator!=(const OMathPrimitive< glm::quat > &in) const (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
operator*(const OVector3 &in) const | OQuaternion | |
operator*(const OQuaternion &in) const (defined in OQuaternion) | OQuaternion | inline |
operator*(const OMathPrimitive< glm::quat > &in) const (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
operator*(float x) const (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | virtual |
operator*=(const OMathPrimitive< glm::quat > &in) (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
operator*=(float x) (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
operator+(const OMathPrimitive< glm::quat > &in) const (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
operator+=(const OMathPrimitive< glm::quat > &in) (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
operator-(const OMathPrimitive< glm::quat > &in) const (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
operator-=(const OMathPrimitive< glm::quat > &in) (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
operator=(const OMathPrimitive< glm::quat > &in) (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
operator==(const OMathPrimitive< glm::quat > &in) const (defined in OMathPrimitive< glm::quat >) | OMathPrimitive< glm::quat > | |
OQuaternion() | OQuaternion | |
OQuaternion(const OQuaternion &in) | OQuaternion | |
OQuaternion(float x, float y, float z, float w) | OQuaternion | |
OQuaternion(OVector3 rotationAxis, float angle) | OQuaternion | |
OQuaternion(OVector3 eulerAngles) | OQuaternion | |
OQuaternion(const OMathPrimitive< glm::quat > &in) | OQuaternion | |
rotate(const OVector3 &rotationAxis, float rotationAngle) | OQuaternion | |
toEulerAngles() const | OQuaternion | |
toMatrix4() const | OQuaternion | |
~OMathPrimitive() | OMathPrimitive< glm::quat > | virtual |
~OQuaternion() | OQuaternion | virtual |