Osiris Framework
0.3
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This is the complete list of members for OMatrixStack, including all inherited members.
camera(const OVector3 &position, const OVector3 &direction, const OVector3 &up=OVector3(0, 1, 0)) | OMatrixStack | |
clear() | OMatrixStack | |
isEmpty() const | OMatrixStack | |
OMatrixStack() | OMatrixStack | |
operator*(const OVector4 &in) | OMatrixStack | |
operator*=(const OMatrixStack &in) | OMatrixStack | |
operator*=(const OMatrix4x4 &in) | OMatrixStack | |
operator=(const OMatrixStack &in) | OMatrixStack | |
perspective(float fieldOfViewDeg, float aspectRatio, float zNear, float zFar) | OMatrixStack | |
pop() | OMatrixStack | |
product(const OMatrixStack &in) | OMatrixStack | |
product(const OMatrix4x4 &in) | OMatrixStack | |
push() | OMatrixStack | |
rotate(const OVector3 &axis, const float &angle) | OMatrixStack | |
rotate(const float &axisX, const float &axisY, const float &axisZ, const float &angle) | OMatrixStack | |
rotateX(const float &angle) | OMatrixStack | |
rotateY(const float &angle) | OMatrixStack | |
rotateZ(const float &angle) | OMatrixStack | |
scale(const OVector3 &factorVec) | OMatrixStack | |
scale(const float &uniformFactor) | OMatrixStack | |
top() const | OMatrixStack | |
translate(const OVector3 &dir) | OMatrixStack | |
translate(const float &dx, const float &dy, const float &dz) | OMatrixStack | |
~OMatrixStack() | OMatrixStack | virtual |