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OMatrix4x4 Member List
This is the complete list of members for
OMatrix4x4
, including all inherited members.
_glmInternal
(defined in
OMathPrimitive< glm::mat4x4 >
)
OMathPrimitive< glm::mat4x4 >
protected
glArea
() const
OMathPrimitive< glm::mat4x4 >
normalize
()
OMathPrimitive< glm::mat4x4 >
OMathPrimitive
()
OMathPrimitive< glm::mat4x4 >
OMathPrimitive
(const OMathPrimitive< glm::mat4x4 > &in)
OMathPrimitive< glm::mat4x4 >
OMatrix4x4
()
OMatrix4x4
OMatrix4x4
(float identValue)
OMatrix4x4
OMatrix4x4
(const OMatrix4x4 &in)
OMatrix4x4
OMatrix4x4
(const OMathPrimitive< glm::mat4x4 > &in)
OMatrix4x4
operator!=
(const OMathPrimitive< glm::mat4x4 > &in) const (defined in
OMathPrimitive< glm::mat4x4 >
)
OMathPrimitive< glm::mat4x4 >
operator*
(const OVector4 &in) const
OMatrix4x4
operator*
(const OMatrix4x4 &in) const (defined in
OMatrix4x4
)
OMatrix4x4
inline
operator*
(const OMathPrimitive< glm::mat4x4 > &in) const (defined in
OMathPrimitive< glm::mat4x4 >
)
OMathPrimitive< glm::mat4x4 >
operator*
(float x) const (defined in
OMathPrimitive< glm::mat4x4 >
)
OMathPrimitive< glm::mat4x4 >
virtual
operator*=
(const OMathPrimitive< glm::mat4x4 > &in) (defined in
OMathPrimitive< glm::mat4x4 >
)
OMathPrimitive< glm::mat4x4 >
operator*=
(float x) (defined in
OMathPrimitive< glm::mat4x4 >
)
OMathPrimitive< glm::mat4x4 >
operator+
(const OMathPrimitive< glm::mat4x4 > &in) const (defined in
OMathPrimitive< glm::mat4x4 >
)
OMathPrimitive< glm::mat4x4 >
operator+=
(const OMathPrimitive< glm::mat4x4 > &in) (defined in
OMathPrimitive< glm::mat4x4 >
)
OMathPrimitive< glm::mat4x4 >
operator-
(const OMathPrimitive< glm::mat4x4 > &in) const (defined in
OMathPrimitive< glm::mat4x4 >
)
OMathPrimitive< glm::mat4x4 >
operator-=
(const OMathPrimitive< glm::mat4x4 > &in) (defined in
OMathPrimitive< glm::mat4x4 >
)
OMathPrimitive< glm::mat4x4 >
operator=
(const OMathPrimitive< glm::mat4x4 > &in) (defined in
OMathPrimitive< glm::mat4x4 >
)
OMathPrimitive< glm::mat4x4 >
operator==
(const OMathPrimitive< glm::mat4x4 > &in) const (defined in
OMathPrimitive< glm::mat4x4 >
)
OMathPrimitive< glm::mat4x4 >
setValue
(int row, int col, float value)
OMatrix4x4
value
(int row, int col) const
OMatrix4x4
~OMathPrimitive
()
OMathPrimitive< glm::mat4x4 >
virtual
~OMatrix4x4
()
OMatrix4x4
virtual
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