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Osiris Framework
0.1
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This is the complete list of members for OMatrixStack, including all inherited members.
| camera(const OVector3 &position, const OVector3 &direction, const OVector3 &up=OVector3(0, 1, 0)) | OMatrixStack | |
| OMatrixStack() | OMatrixStack | |
| perspective(float fieldOfViewDeg, float aspectRatio, float zNear, float zFar) | OMatrixStack | |
| pop() | OMatrixStack | |
| push() | OMatrixStack | |
| rotate(const OVector3 &axis, const float &angle) | OMatrixStack | |
| rotate(const float &axisX, const float &axisY, const float &axisZ, const float &angle) | OMatrixStack | |
| rotateX(const float &angle) | OMatrixStack | |
| rotateY(const float &angle) | OMatrixStack | |
| rotateZ(const float &angle) | OMatrixStack | |
| scale(const OVector3 &factorVec) | OMatrixStack | |
| scale(const float &uniformFactor) | OMatrixStack | |
| top() const | OMatrixStack | |
| translate(const OVector3 &dir) | OMatrixStack | |
| translate(const float &dx, const float &dy, const float &dz) | OMatrixStack | |
| ~OMatrixStack() | OMatrixStack | virtual |