Osiris Framework  0.3
resource.h
1 //{{NO_DEPENDENCIES}}
2 // Microsoft Visual C++ generated include file.
3 // Used by OsirisSDK.rc
4 //
5 #define IDR_SHADER_VERTEX_SMOOTHCOLOR 101
6 #define IDR_SHADER_FRAGMENT_STANDARDCOLOR 102
7 #define IDR_SHADER_VERTEX_OTEXT2D 103
8 #define IDR_SHADER_FRAGMENT_OTEXT2D 104
9 #define OPENGL_SHADER 256
10 
11 // Next default values for new objects
12 //
13 #ifdef APSTUDIO_INVOKED
14 #ifndef APSTUDIO_READONLY_SYMBOLS
15 #define _APS_NEXT_RESOURCE_VALUE 104
16 #define _APS_NEXT_COMMAND_VALUE 40001
17 #define _APS_NEXT_CONTROL_VALUE 1001
18 #define _APS_NEXT_SYMED_VALUE 102
19 #endif
20 #endif